Fall 2013 Semester
Course Number: 51880

Instructor Name: Aisling Kelliher
Email: aislingk@andrew.cmu.edu
Website: http://www.andrew.cmu.edu/user/aislingk/
Office Number: MM 202c
Office Hours: Tuesday, 10.00am – 11.00am by appointment

Classroom: MM A11
Lab: MM A1 - Visible Process Lab
Meeting Days and Hours: M W 10.00am – 11.20am

1. Catalog Description
Experiential Media Design focuses on the design, development and analysis of experiential media systems. This course is directed towards those interested in researching, prototyping and evaluating experiential media systems that are culturally provocative, socially meaningful and aesthetically rich.

2. Prerequisites
Graduate students or permission of instructor

3. General Description
The Experiential Media Design course studies the integration of computational media in everyday experiences. The primary focus of the class is the design, development, and analysis of experiential media systems. Experiential media systems refer to “real time, physically grounded multimedia systems that enable human beings to acquire knowledge through interaction with a physical system”. Creating such systems requires input and knowledge from multiple disciplines including design, art, computer science, psychology, engineering and the social sciences. Topics covered include service design, physical computing, embodied interaction, human-computer-interaction, information visualization and representation, and user studies and evaluation. Students will create and critique a variety of integrated media systems at increasing levels of complexity, demonstrating technical competence, aesthetic knowledge, analytic rigor and cultural relevance. This class is open to graduate students, and others by permission of the instructor.

4. Learning Objectives
  • Gain knowledge of prior and related transdisciplinary media systems research
  • Develop understanding in the relevant cultural, aesthetic, technical and critical issues
  • Practice diverse quantitative and qualitative research methodologies
  • Acquire basic programming and electronics competencies
  • Gain practical experience in designing and realizing prototypes and demos
  • Develop evaluation/critique tools and frameworks

5. Instructional Methods
Classes will involve lectures, discussions, labs, presentations, demos, critique sessions, and several guest presentations. Students will participate in and lead in-class and online discussion/presentations.

6. Attendance Policy
Students are expected to attend all classes. In the case of absence, please inform the instructor before the class if possible, and/or after the missed class. Classroom attendance and active participation is 15% of the overall grade.

7. Required Texts
There are no required texts for this class. Digital and photocopied reading/viewing material will be provided by the instructor and available on the class wiki

8. Regular Assignments and Term Projects
There will be 6 graded assignments during the course as well as a grade for participation.
In-class and online discussion
4 Individual ‘Pressure’ Projects
1 Group Project
1 Final Publishable Paper

9. Evaluation
Students will be evaluated on the quality of their active, productive participation in classroom and online discussion. Project assignments will be evaluated for theoretical relevance, conceptual clarity, technical innovation and design aesthetics. Group projects will additionally be evaluated for evidence of genuine multidisciplinary collaboration and effective team management. The final paper will be evaluated for overall relevance, insight novelty, clarity of exposition, quality of references and scope of contribution. Students will receive grades on assignments/participation at regular intervals during the semester and standard overall grades at mid-term and at the end of the semester.

10. Grading Policy
Classroom Attendance + Participation (15%)
4 Individual Projects (40%)
1 Group Project (25%)
1 Final Paper (20%)

11. Academic Integrity
This is expected at all times. All necessary and appropriate sanctions will be issued to all parties involved with plagiarizing any and all course work. Plagiarism and any other form of academic dishonesty will not be tolerated. Please refer to the following link for additional information: http://www.cmu.edu/academic-integrity/plagiarism/index.html

12. Academic Accommodations
To request academic accommodations due to a disability, please review the information available at http://www.cmu.edu/hr/eos/disability/students/index.html. This is an important step as accommodations may be difficult to make retroactively.